House Rules

Current character creation at this point in the story and coterie

Persona
all new characters or replacement charters will be starting at level 10 at this point.

all classes are accepted with the exception of the Barbarian and or the Druid. Asian varriations are also barred at this point.

Races: all base races open with the exception for the gnome. Added to the accepted list will be any outsider listed under Celestial, Demon, Devil, and Fey. all level adjustments must be honored.

God or pantheon choosen for the character grants one extra ability aside from normal rules. if the god or pantheon has a favored weapon, the character has that weapon as a bonus feat for proficiency. if the character is already proficient then the extra feat is unnessissary and not granted.

Stuff
Starting new characters will start with the amount listed for the level in the DMG. listed on page 135 for 10th level its 49,000gp 11th is 66,000gp.

all weapons, armor, and equipment granted and to be masterwork or +1. also all can be of cold iron, mythral, silver, steel, or darkwood. all starting equipment can not be treated as a trade in for something better. if more is purchaced over that its to be fully payed for.

any item that can be afforded from the DMG can be purchaces. again no trade ins. full price for everything.

The Ranger class
will also have the options of the prefered terrain as seen in the Pathfinder Core books. starting at 3rd level and every 5 past that they will be able to select a prefered terrain and gain the bonuses listed.

Aid Another
You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you’re helping gets a +2 bonus on his or her check. (You can’t take 10 on a skill check to aid another.) In many cases, a character’s help won’t be beneficial, or only a limited number of characters can help at once. In cases where the skill restricts who can achieve certain results, such as trying to open a lock using Disable Device, you can’t aid another to grant a bonus to a task that your character couldn’t achieve alone. The GM might impose further restrictions to aiding another on a case-by-case basis as well.